Forge Walker

Amplify

Blood Magic

Raw arcane power surges through your veins, magnifying destruction beyond mortal limits.

Spells it modifies hit harder, and heal and shield for more. Costs extra mana.

What it does

  • x1.5 damage
  • +40% mana cost

Nature

Category
Blood Magic
Element
Physical
Affects
All spells

A Modifier casts nothing on its own. It bends every Active socketed below it in the same item.

Try it in the Spellforge →

Tiers

  1. AmplifyNormal

    Drops from level 23 · Requires Blood Magic level 11

  2. Greater AmplifyGreater

    Drops from level 47 · Requires Blood Magic level 25

  3. Grand AmplifyGrand

    Drops from level 77 · Requires Blood Magic level 43

Stats

Damage
×1.5
Mana cost
×1.4

Base values, before tier, skill level and the modifiers around it.